--
fps
frame
--
internal
--
rays/s
--
adapter
--
Prism
spectral light transport in the browser
internal resolution
50%
wavelengths
6
internal bounces
3
dispersion
1.0x
exposure
2.0
antialiasing
1x
prism
brilliant
spin
pause
export png
drag to orbit ยท wheel to zoom.
Every pixel is a real ray traced through the facets, refracted per wavelength.